AI Insights · Timothy · April 2022
Top 5 Sandbox Games in Colombia: Q1 2022 Performance
Explore the performance of the top 5 sandbox games in Colombia for Q1 2022, including trends in downloads, revenue, and active users.
In the first quarter of 2022, the sandbox game genre saw diverse performance metrics across the top 5 applications in Colombia. Here's a detailed look at the weekly trends for downloads, revenue, and active users for these popular games.
Roblox from Roblox Corporation displayed a steady yet varied performance. Weekly revenue started at around $14K in early January and saw a gradual decline, ending the quarter at approximately $9.7K. Weekly downloads showed a downward trend from nearly 90K at the start of the quarter to 46K by the end of March. Active users remained relatively stable, averaging around 2M throughout the quarter.
Craftsman: Building Craft saw significant fluctuations in weekly downloads. The game started with 76K downloads at the end of December, dropping to 31K by the end of January, and then picking up to approximately 35K by the end of March. The number of active users showed a consistent pattern, maintaining around 480K to 500K users throughout the quarter.
Craft Earth Boy experienced a high degree of volatility in downloads, peaking at 117K in the last week of January but falling to just 2.9K by the end of March. Active users followed a similar trend, reaching a high of 161K in late January and decreasing to around 31K by the end of the quarter.
Craft World - Master Block 3D from Master Craft Game 3D showed a fluctuating download pattern. Starting at 22K downloads in late December, it peaked at 67K in early March before dropping to 10K by the end of the month. Active users saw a significant increase from 70K in late December to a peak of 143K in early March, before settling at around 58K by the end of March.
Craft City Loki demonstrated a variable download trend, starting with 6K downloads in late December, peaking at 112K in mid-February, and then stabilizing around 21K by the end of March. Active users followed a similar trajectory, increasing from 18K in late December to a high of 141K in mid-February, then stabilizing around 50K by the end of the quarter.
These insights are based on data from Sensor Tower, which offers more detailed analytics and trends for various applications across different regions and categories. For more in-depth information, visit Sensor Tower.